The idea behind this army is to make use of the warpstorm table in a one-sided ... shenanigan..
You actually have a lot of scoring in this list, I just don't know if it brings enough hurt. You get to re-roll on the storm table, then re-roll 2 of the "to-hit" rolls. I Just don't know if 2 strikes per turn on average makes it worthwhile. It is sort of flexible. Not sure if it does the job of clearing the board though. There is some shooting, some psychic, some melee and big scoring. Oh, and you are pretty much immune to the bad side of the warpstorm hits, bar 3 units.
Chaos Daemons Roster
Total Roster Cost: 1750
Primary Detachement
HQ: Kairos Fateweaver (1#, 300 pts)
1 Kairos Fateweaver, 300 pts
Troops: Daemonettes of Slaanesh (10#, 100 pts)
10 Daemonettes of Slaanesh, 100 pts = 10 * 9 (base cost 9) + DG: Instrument of Chaos 10
Troops: Daemonettes of Slaanesh (10#, 100 pts)
10 Daemonettes of Slaanesh, 100 pts = 10 * 9 (base cost 9) + DG: Instrument of Chaos 10
Allied Detachment
HQ: Fabius Bile (1#, 165 pts)
1 Fabius Bile (HQ) [Chaos], 165 pts
Elite: Possessed (10#, 260 pts)
9 Possessed (Elite) [Chaos], 234 pts = 9 * 26
1 Possessed Champion [Chaos], 26 pts
Troops: Chaos Space Marines (20#, 315 pts) Enhanced Warriors
19 Chaos Space Marines (Troops) [Chaos], 272 pts = 19 * 13 (base cost 13) + Meltagun 10 + Missile Launcher 15
1 Aspiring Champion [Chaos], 43 pts = (base cost 23 + Melta Bombs 5 + Power Sword x1 15)
Troops: Chaos Cultists (35#, 150 pts)
34 Chaos Cultists (Troops) [Chaos], 136 pts = 34 * 4
1 Cultist Champion [Chaos], 14 pts
Fast Attack: Chaos Spawn (5#, 150 pts)
5 Chaos Spawn (Fast) [Chaos], 150 pts = 5 * 30
Heavy Support: Obliterator (3#, 210 pts)
3 Obliterator (Heavy) [Chaos], 210 pts = 3 * 70
Need.. 10 more cultists, 3 more chaos spawn, Fateweaver, both units of Daemonettes, re-do fabius bile,
a lot of wrok here- could also do with re-doing the chaos marines. But it overlaps with other armies.
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